Image de couverture Simulcra

Simulcra

Histoire

The Simulcra unit was thought to be the last best hope for peace. International disputes could be battled out in a simulated environment, in a world with no real guns or bombs. Unfortunately, the system malfunctioned and began generating real weapons and tanks to attack the outside world.

You are the man charged with putting a stop to all of this. In your ground-skimming SRV, remove the power lines that keep Simulcra functional. Shoot out each of the energy projectors which block your path to clear each of the 30 matrices.

The action is viewed from immediately behind you, showing a world of pathways and gaps which rotate as you move your craft, which can also reverse. You will have to fight off guns, planes and everything else the embattled system can throw at you. Destroying these releases pods which give extras such as improved weaponry and extra energy when collected. A full map of the area is provided.

Résumé

Simulcra is a 1990 computer game for the Amiga and Atari ST developed by Graftgold published by MicroStyle. A 3D polygonal third-person shooter, the player controls an attack craft which can switch between ground-based and aerial attack modes, traversing a wireframe virtual environment.
Date de sortie :
Capture d'écran de l'article
Capture d'écran de l'article
Capture d'écran de l'article
1 / 4
Lien vers en.wikipedia.org
Lien vers twitch.tv
Développeur :
Éditeur :

Critiques de Simulcra

Sois le premier à partager ton avis sur Simulcra.

Partage ton avis avec la communauté

Commentaires

Aucun commentaire pour « Simulcra ». Sois le premier à réagir.

Lance ton propre fil de discussion ou réagis à un commentaire