Image de couverture Phantom Brave: The Hermuda Triangle

Phantom Brave: The Hermuda Triangle

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Résumé

Phantom Brave is a strategy RPG which takes place in the world of Ivoire. Ivoire consists of vast seas and numerous islands; it used to be a peaceful place, but an ancient (and powerful) force is now threatening life in the various lands. The character you control in the game is Marona, a 13 year old orphaned girl. Marona has the ability to communicate with phantoms, an ability that brings a lot of resentment from other people but will help her to head out into the world and solve the problems that are occurring. A phantom known as Ash acts as Marona's guardian; as the game progresses, other phantoms will join your party, each of which have different capabilities.

The game features a turn based combat system. During battles, Marona is able to attack enemies by herself, and she can also summon phantoms in her party to help out. To summon phantoms, you will need to confine them to an object on the screen (such as a rock or tree). Once confined to an object, you will then be able to control the phantom in battle, though phantoms only remain controllable for a limited number of turns. The object you confine a phantom to will affect it's abilities; for example, a rock may make a phantom stronger but move slower. By defeating enemies in battle you earn experience points allowing to level up and become more powerful.
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Rééditions et portages

Image de couverture Phantom Brave PC
Édition augmentéePhantom Brave PC

In the year of 921, in a world called Ivoire, lives Marona, a 13 year old orphaned girl with a special ability to communicate with phantoms. Marona believes in her parents' teachings that people will one day come to like her as long as she stays compassionate and kind. Now Marona travels throughout…

Jeu de rôle (RPG)
Image de couverture Phantom Brave: The Hermuda Triangle Remastered

In the year of 913, in a world called Ivoire, lives Marona, a 13 year old orphaned girl with a special ability to communicate with phantoms. Her ability brings resentment from others, but cheerful and optimistic Marona is not bothered. Marona believes in her parents' teachings that people will one…

Aventure

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