Image de couverture Ninja-Kid II

Ninja-Kid II

Résumé

The game tells another story in Ninja-kun series. This time it’s a platform game with some twists. There are two tasks alternating through levels: you are required either to kill every enemy in the level (as in the previous games) or simply to reach the exit. Running into enemies usually won’t kill you, however if you are hit by a single projectile, you’ll have to start from a checkpoint. Enemies vary from plain ninjas to giant skeletons or killer fish. Each level has a time limit, and when this limit is close to an end a fire wheel of death will appear on the screen, chasing Ninja-kun.

Ninja-kun has some techniques for successful progression though the levels: many enemies can be temporarily stunned by jumping on them or hitting them from below; and ninja can obtain some power-ups including boomerang, bombs, a devastating fire attack or invincibility. Ninja-kun is capable of wall climbing and wall jumping, the latter requiring some practice from the player.

The levels (called “scenes” in-game) are scattered through mountains, caves, beaches and underwater locations. You can choose which set of levels you’ll start in by playing a mini-game at the beginning.
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Rééditions et portages

Image de couverture Ninja-kun: Ashura no Shou

As with the original Ninja-Kid, the goal of each stage is to defeat the many enemies roaming around by first reaching them and then throwing ninja stars at them. Ninja-kun can also acquire scrolls that briefly give him stronger attacks, like a fire burst that takes out all nearby enemies. Each…

MSX2
Plateforme
Image de couverture Arcade Archives: Ninja-Kid II

Arcade Archives: Ninja-Kid II is a port of the action game Ninja-Kid II. This Ninja-Kid II has been developed in after three years from the Ninja-Kid. Ninja-kun who got a new action and weapons will aim to overthrow of Ashura. In this work, the player will be able to move in eight directions, and…

Arcade

Jeux de la série Ninja-Kid

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