Classification PEGI pour le jeu vidéo F.E.A.R.
Image de couverture F.E.A.R.

F.E.A.R.

Histoire

An unidentified paramilitary force infiltrates a multi-billion dollar aerospace compound, taking hostages but issuing no demands. The government responds by sending in Special Forces, but loses contact as an eerie signal interrupts radio communications. When the interference subsides moments later, the team has been obliterated. As part of a classified strike team created to deal with threats no one else can handle, your mission is simple: Eliminate the intruders at any cost. Determine the origin of the signal. And contain the crisis before it spirals out of control.

Résumé

"F.E.A.R." (First Encounter Assault Recon) is a critically acclaimed first-person shooter game released in 2005, developed by Monolith Productions and published by Sierra Entertainment. Blending psychological horror with intense combat, "F.E.A.R." puts players in the role of a point man in a special forces team tasked with containing a mysterious and powerful paranormal threat. The game's advanced AI, atmospheric storytelling, and impressive graphics create a deeply immersive experience. Players must navigate through dark, foreboding environments, battling both human enemies and supernatural entities while uncovering the dark secrets behind the paranormal phenomena. Renowned for its tense atmosphere, dynamic firefights, and haunting narrative, "F.E.A.R." stands out as a landmark title in the horror shooter genre.
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Extensions et contenus

Image de couverture F.E.A.R. Combat
StandaloneF.E.A.R. Combat
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Image de couverture F.E.A.R. Extraction Point
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Image de couverture F.E.A.R. Perseus Mandate
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Rééditions et portages

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PortageF.E.A.R.

The Xbox 360 port of F.E.A.R. contains an Instant Action mode for single-player. In this mode, players are dropped into a modified level and must get to a designated point as quickly as possible whilst simultaneously killing as many enemies as possible and being as accurate as possible…

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Jeux de la série F.E.A.R.

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