Image de couverture Cursor*10: 2nd session

Cursor*10: 2nd session

Résumé

Cursor*10 [2nd session] is the sequel to Cursor*10, a puzzle game where the player controls a cursor and the goal is to reach the sixteenth floor of a level in a race against time. During the course of the game, events will loop when time runs out and the player is able to cooperate with a past version of himself, as all the previous actions of the cursor can still be seen and influence the current session.

As such, eventually up to ten cursors will cooperate to reach the sixteenth floor, clicking boxes to open them, mounting stairs and pressing buttons simultaneously. The graphics are drawn as outlines in black and white, shown from an isometric perspective.

This edition features both recurring and new puzzles, including a deadly spear that can pin your cursor, instantly killing it, and a key to unlock a box. This version also introduces sound, unlike the first game. Apart from that, the gameplay mechanics are completely identical.
Date de sortie :
Capture d'écran de l'article
Lien vers web.archive.org
Développeur :
Plateforme

Critiques de Cursor*10: 2nd session

Sois le premier à partager ton avis sur Cursor*10: 2nd session.

Partage ton avis avec la communauté

Commentaires

Aucun commentaire pour « Cursor*10: 2nd session ». Sois le premier à réagir.

Lance ton propre fil de discussion ou réagis à un commentaire